Video editing built for the web. Powered by StreamHub.
Built different. Runs everywhere.
StreamHub Editor uses a native-grade GPU pipeline — no compromises because it runs in a browser.
WebGPU Compositor
The rendering pipeline runs entirely in Rust/WASM on the GPU. Every frame is composited with the same API native apps use — no JavaScript bottlenecks.
Multi-Track Timeline
Canvas-based timeline built for speed. Unlimited video and audio tracks, linked clip pairs, cross-transitions, and razor tool — all at 60fps.
Keyframe Animation
Every property is animatable. Position, scale, rotation, opacity, effects — driven by bezier curves you can edit directly on the timeline.
GPU Effects Pipeline
Brightness, contrast, saturation, blur, hue rotation — all computed on the GPU in real time. Stack effects per clip with zero performance penalty.
Local-First, Always Private
Your media never leaves your machine. Files are accessed directly via the browser File System API — no uploads, no cloud dependency, no limits.
Frequently Asked Questions
Questions about StreamHub Editor, how it works, and what you can do with it.
Have another question? Contact us at streamhub.app


